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Ubisoft unintentionally used text-to-speech to voice a personality within the new Prince of Persia recreation

Ubisoft’s Prince of Persia: The Misplaced Crown launches subsequent week, however gamers are prone to encounter an amusing bug as they make their means by means of the sport, . One of many recreation’s NPCs is voiced by a text-to-speech program, full with the marginally robotic tones we’ve come to affiliate with these providers. 

It’s not fairly Siri or Alexa, however it’s shut and positively doesn’t match the sport’s Persian-inspired setting. The NPC-in-question is a tree spirit named Kalux and appears to be voiced by a TTS program and sometimes utilized by streamers.

This isn’t an “AI is coming to your jobs” kind factor, however fairly a mistake on Ubisoft’s half, as every different NPC is connected to a voice actor. IGN notes that Kalux doesn’t have a voice actor within the credit. Moreover, Kalux solely has just a few strains, so it seemingly received’t be a tricky repair to assign an actor to ship that dialogue. Ubisoft has readied a day-one patch, however it received’t deal with the Kalux problem. Search for one other patch in late January or early February that replaces the bot with a human.

Ubisoft confirmed the error and mentioned that the “English model of those eight strains of textual content for this character weren’t correctly applied," occurring to notice that the sport has greater than 12,000 strains of dialogue throughout a number of languages. Recreation builders usually use TTS providers and AI voices to create placeholder dialogue, which is ultimately changed by human actors. The corporate simply forgot to deal with this one character.

Prince of Persia: The Misplaced Crown releases on January 15 for almost each platform on the market, together with the Nintendo Swap and PC. It’s the primary franchise installment since 2010’s Prince of Persia: The Forgotten Sands. It is a Metroidvania-style platformer that Evaluations are principally constructive, with many praising it for providing a real AAA Metroidvania expertise within the spirit of

Nevertheless, simply because this specific occasion was a mistake, doesn’t imply that AI-enhanced TTS providers aren’t going to seriously change the trade. CD Projekt Crimson not too long ago used AI to in Cyberpunk 2077: Phantom Liberty and SAG-AFTRA to make it simpler for actors to license their voice as a digital reproduction to be used in video games.

This text initially appeared on Engadget at https://www.engadget.com/ubisoft-accidentally-used-text-to-speech-to-voice-a-character-in-the-new-prince-of-persia-game-193448687.html?src=rss

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